Mass Effect: Andromeda has animation problems… but why? What could cause such a high profile game to falter where others, even other Bioware games, have succeeded? Game animator Daniel Floyd explains the factors that influence faces and dialogue in a massive RPG.
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Check out the professional animator roundtable about Andromeda on AnimState!
http://ift.tt/2mY0p6l
Read Jonathan Cooper’s excellent Twitter thread about animating conversation:
Find out more about The Witcher 3’s dialogue system in the GDC Vault:
http://ift.tt/2mCVuGW
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Learn why the Overwatch team decided to change Tracer’s over-the-shoulder victory pose: https://www.youtube.com/watch?v=ZmLkVtqjf1A&index=1&list=PLhyKYa0YJ_5BYm9gzC4Ibu9iJ14LiHuEn
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Recommended Reading!
Buy „The Animator’s Survival Kit“ Starter Book: http://amzn.to/1pf0W4I
Buy „The Illusion of Life“ Animation Book: http://amzn.to/1KAyEpk
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Special thanks to:
Soraya Een Hajji
Barry Kramer
Eric Luhta
Kyle Mohr
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♪ Featuring music from the Mass Effect, Mass Effect 2, Mass Effect 3, Mass Effect Andromeda, Uncharted 3, Uncharted 4, and The Witcher 3 official soundtracks.
via YouTube What Happened to Mass Effect Andromeda’s Animation? – Extra Frames