Mass Effect: Andromeda has animation problems… but why? What could cause such a high profile game to falter where others, even other Bioware games, have succeeded? Game animator Daniel Floyd explains the factors that influence faces and dialogue in a massive RPG.
Subscribe for more video game design analysis on Extra Credits! bit.ly/SubToEC —- (More Below)
Check out the professional animator roundtable about Andromeda on AnimState!
Read Jonathan Cooper’s excellent Twitter thread about animating conversation:
Find out more about The Witcher 3’s dialogue system in the GDC Vault:
Learn why the Overwatch team decided to change Tracer’s over-the-shoulder victory pose: www.youtube.com/watch?v=Z…
Special thanks to:
Soraya Een Hajji
♪ Featuring music from the Mass Effect, Mass Effect 2, Mass Effect 3, Mass Effect Andromeda, Uncharted 3, Uncharted 4, and The Witcher 3 official soundtracks.