Liked on YouTube: How Gamers Killed Ultima Online’s Virtual Ecology | War Stories | Ars Technica

When creating Ultima Online, Richard Garriott had grand dreams. Richard and Starr Long planned on implementing a virtual ecology into their massively multiplayer online role-playing game. It was an ambitious system, one that would have cows that graze and predators that eat herbivores. However, once the game went live a small problem had arisen… (...)  Mehr ...